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Showing posts from September, 2020

looky looky

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what's up it's me again these babies are gonna be weekly now, dunno if i mentioned that in my last ramble. anyway trucker's atlas is coming along!! it's still in the prototyping phase, but i have a couple of the game's core systems down (travelling place to place and random events) and i have been concepting stuff out like crazy. locations, characters, and vehicles up the wazoo! look at these bastards!!! doing all these concepts and things has also given me a bit of time to really sit down and consider the world and lore of the place y'all will hopefully be trucking around in. if you don't mind, i'll give a brief rundown of  what i've got in my brain hole as of now: the game takes place on a moon orbiting a gas giant, in the far future. the only reason this tiny moon is inhabited at all is because pretty much one whole side of it is a siphon that sucks gas from the much larger uninhabitable planet right next to it, and ships that gas off to all the o

oh hey. come here often?

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  YO!!!!!!!!!!!!!!!!!!!!! long time no... anything!!! sorry i ain't been keeping up with this bloggy stuff (after a whopping three posts.... such dedication!) but i'm back at it since i'm being held at educational gunpoint to do so!! anyway, it's been a hot minute since i graced these hallowed halls with my presence so let's do a little update sort of thing. another goddamn game got made!!! this one's about horses.   my friends and i at good ol' yoobee developed it for a five-week project which was a lotta fun. but that is not the point of this dev update!!! oh no no!!! for you see, there is ANOTHER GAME!!! and the project requirements include an actual weekly devlog, so this place will see some real use!! i'm pretty hesitant to talk about the game so early in development, because technically it's only juuuuuuuuuuuuuust past the pitching phase, so i'll stick to just giving a quick rundown + some thoughts and mild ramblings on it. first up it'